Card Games


Canasta is a rummy-style game where the objective is to create a meld called a canasta. Press the Play button to start the game (Fig. 1).
Figure 1
Each player is dealt eleven cards. Refer to Figure 2 for the screen layout.
Figure 2
Red Threes
Red threes serve as bonus cards. If a player holds a red three, it is melded immediately, and the player draws a card from the draw pile.
Players are divided into two teams: north and south, and east and west. On your turn, you can either draw one card from the draw pile or pick up the top card from the discard pile (Fig. 3).
Figure 3
After your draw or pick, you can either create melds or discard a card to the discard pile (Fig. 4). If you discard, the turn passes to the next player.
Figure 4
Points are earned by creating a meld that consists of three or more cards of the same rank. Select a card from your hand and press the meld panel (Fig. 4).
Figure 4
Once a meld is created, the rank color on the meld panel changes (Fig. 5). If it is the first meld by the team, the meld points are displayed at the bottom of the scoreboard. You can undo melds by pressing the Undo button or the Undo All button on the right side of the meld panel.
Figure 5
Black Threes
A meld of black threes can only be created when a player goes out and cannot be used with wild cards. Additionally, a player cannot pick up a black three.
Wild Cards
Jokers and 2s serve as wild cards, applicable to any rank. A card that is not wild is called a natural card. To use a wild card, select it and press the rank button on the meld panel (Fig. 6).
Figure 6
A meld requires at least two natural cards. It is not possible to create a meld with two wild cards and one natural card. Additionally, players cannot use more than four wild cards in the same rank.
Meld Button
When the meld button is enabled, you can select cards in your hand with one press when melding (Fig. 7). Note that it does not work for wild cards. Disable the button when you stop creating a meld.
Figure 7
Laying Off
A player can add cards to melds (Fig. 8).
Figure 8
A meld consisting of 7 or more cards of the same rank is referred to as a canasta (Fig. 9). A canasta without wild cards is called a natural canasta, while one with wild cards is called a mixed canasta.
Figure 9
A player can use the top card of the discard pile to create a meld. If successful, they add the entire discard pile to their hand (Fig. 10).
Figure 10
Similarly, a player can add the top card of the discard pile to an existing meld. If they successfully incorporate the card, they add the discard pile to their hand (Fig. 11).
Figure 11
Frozen Pile
If a player discards a wild card, it causes the discard pile to freeze (Fig. 12). While the discard pile is frozen, players have restrictions on picking up cards from it. They cannot pick up the top card of the discard pile unless they are making a new meld with two natural cards. If a team does not create an initial meld, the discard pile remains frozen for that team, and their ability to pick up cards from the discard is limited.
Figure 12
Card Points
Each card has points as shown in the following table. The total points of the cards in a meld are meld points.
Table 1
Rank Points Rank Points
A 20 8 10
2 (wild) 20 9 10
3 (black) 5 10 10
4 5 J 10
5 5 Q 10
6 5 K 10
7 5 Joker 50
Initial Meld Points
When a player creates the first meld for their team, the player must form a meld with points equal to or exceeding the minimum based on the current score of the team. The required points are shown in the following table.
Table 2
Score Required Points
minus score 15
0 - 1499 50
1500 - 2999 90
3000 or more 120
Going Out
If a team completes more than one canasta, the player can go out by getting rid of all the cards in their hand. By pressing the Going Out button on the meld panel, you can ask your partner if you will be able to go out (Fig. 13).
Figure 13
When your partner intends to go out, they may ask for permission. At that time, the "Yes" and "No" buttons appear (Fig. 14). If your partner is a computer player and you select "No", they will not go out.
Figure 14
The Score dialog is displayed when a player goes out (Fig. 15). Meld points are added to the score of a team. The total points of the remaining cards in a hand become penalty points. Bonus points are awarded to the team of the player who went out.
Figure 15
The breakdown of a score is as follows (Table 3).
Table 3
Melds Total points of melds
Hand Total points of remaining cards (penalty)
Mixed Canastas 300 points per canasta
Natural Canastas 500 points per canasta
Red Threes 100 points per card
Going Out Bonus 100 points (+100 if concealed)
Concealed Canasta
If a player has never melded or laid off, has a hand with a canasta, and successfully goes out in one turn, their team receives the concealed bonus. Laying off cards into the meld created by your partner to form a canasta does not qualify for recognition as a concealed canasta.
End of the Deal
You can view a score sheet in the Score dialog or by pressing the scoreboard in the upper left (Fig. 16).
Figure 16
End of the Game
The game ends when someone reaches 5000 points (Fig. 17).
Figure 17
You can play solo with two or three players (Fig. 18). For two players, you draw two cards at a time, and require two canastas to go out.
Figure 18




Sets the variant.
(2 players, 3 players, 4 players)

Going Out

If a player has one card and the discard pile contains just one card, the player cannot go out by taking the upcard. If "Unrestricted" is selected, there are no restrictions.

Laying Off to Canasta

A player cannot lay off the upcard to a canasta. If "Unrestricted" is selected, there are no restrictions.

New Meld

If a player takes the upcard and creates a new meld, the meld requires two natural cards. If "Unrestricted" is selected, there are no restrictions.

Concealed Going Out

Concealed going out requires a canasta. If "Unrestricted" is selected, there are no restrictions.

First Upcard Black Three

If a black three is the first upcard, the next card is turned up. If "Disabled" is selected, this does not work.

Last Draw Red Three

Sets the behavior when the last draw is a red three.

  • A deal ends, and the last player may meld or lay off cards.
  • A deal ends immediately.
  • Unrestricted

Rules / Two Players


Sets the number of draws when the variant is 2 players. (1 or 2)


Sets the number of canastas required to go out when the variant has two players. (1 or 2)


Sorting Hand

Configures the sorting of your hand.

Rearranging Hand

If enabled, the cards in your hand can be swapped.


If enabled, you can select a card by flicking it when discarding a card.


Sets whether to display the scoreboard.

Hand Size

Sets whether to display the hand size of players.

Hand Monitor

Configures the hand monitors.

Game / Meld Panel

Player Size

Sets the size of the meld panel on the player side.

Opponent Size

Sets the size of the meld panel on the opponent side.


If enabled, the meld panel is movable.

Saving Position

Sets whether to save the meld panel position.

  • Always: It is always saved.
  • Save for each game: It is saved for each game.
  • Disabled: It is not saved.


The position of the meld panel is reset when the "Reset" button is pressed.

Game / Animation

Meld Speed

Sets the speed of the meld animation.